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Wednesday, February 21, 2018

Ringbearer

I've been re-reading The Lord of the Rings yet again! It always astounds me that, although I've already read it nine times, there is always more layers to uncover, more depth to the narrative than I had remembered. This time around (I'm at Cirith Ungol), I am struck by the centrality of the Ring's journey into Mordor, and especially Frodo's courage and responsibility throughout Book IV- he is truly 'one who shall find a way'. 

This particular Frodo is supposed to be from somewhere between Rivendell and Lothlorien- he has Sting, but no Elven cloak or brooch. While I took the basic color scheme from the Jackson films, I added some details, and changed around colors to suit my taste. I tried to capture some of the 'Elvish air' mentioned in the book about his face with sharper and lighter skin tones.

Here you can see the two largest changes I made to him. First, his coat is a tweed material- this was surprisingly easy to paint, I simply shaded it as normal, and then added very small lines in a lighter color. Sting has also been changed, with a golden hilt and blue detailing on the blade. This reflects Sting's glow whenever Orcs are near, as they will be in most wargames.

The cloak is a simple, faded green, travel worn like my Dunedain's cloaks. I'm really pleased that the sculptor included packs on all the GW Fellowship Hobbits- it adds a great deal more realism to the sculpts.

Uton Herian Holbytlan!

Tuesday, February 6, 2018

Ghash!

One of the most frightening and memorable sequences in the Lord of the Rings is the Mines of Moria. Tolkien did a great job of building up the tension towards the climatic fight in the Chamber of Records, and the well-written excerpts from the Book of Mazarbul  make the approaching threat come alive. In painting Games Workshop's Moria goblins, I decided to try for a creepier, more troglodyte look than is seen in the movies, to better reflect the sense I have of them in the book- I think I succeeded!

Most people, including me, think of goblins as green. While this works great for most goblins, what about those who dwell in caves, never venturing out under sun or moon? It would make sense that, as they became more adapted to an underground environment, they would begin losing the now useless pigmentation, as seen in cave fish. Unlike cave fish, of course, these goblins still have eyes that have become accustomed to the dark, like Dungeons and Dragons darkvision.

Also, in an environment such as Moria, certain materials like leather or wood are very hard to come by. Because of this, the goblins' bows are made of metal- some kind of lightweight alloy of the Dwarves, perhaps. The straps and other items usually made of leather are painted a dull green- maybe troll skin?

I'm really happy with how the armor turned out. I wanted it a good bit darker than, say, that of an elf, so I drybrushed Army Painter gunmetal over the very dark Vallejo paint of the same name. 

This still left the problem of weathering- no self-respecting orc would ever wear shiny new armor. This was solved by more drybrushing, this time using various shades of brown- a technique similar to what I used on my Uruk Hai, but it worked much better here.

So, these are albino cave goblins, who don't even need the light of torches to see by. But what happens when they do encounter torches? Especially, what happens when a fiery Balrog starts stirring in the depths they call home?

The answer lies in the red stripes present on the goblins armor and clothing. As seen throughout history, indigenous cultures are quick to adapt such cataclysmic events as religious ceremonies or cults- and the goblins are no different.

A cult of fire has sprung up among this tribe, present on these models primarily as caste markings. The more warpaint (red pigment is a valuable commodity among goblins) on a goblin, the higher up on the totem pole it is. All of these miniatures are lower ranking warriors, with only a small amount of pigment available for decoration.

When I paint warleaders for this growing band, I may also add a small number of charred mutilations- most likely as a sign of extreme bravery or religious devotion, as goblins are not known for their high pain tolerance.