Despite the fact that the E-Wing or the 181st wing's TIE Interceptors never made a screen appearance, they are both relatively well known, appearing several memorable times in the expanded universe. The same cannot be said for the TIE Aggressor. It first appeared in the video game Star Wars Galaxies' Jump to Lightspeed supplement, and until it was made as an X-Wing miniature, it seems to have never reappeared- in fact, I had never heard of it. This is a pity, as it is a good looking TIE variant.
I have heard that, meta-game, it was intended to provide the Imperials with a fighter/bomber similar to a Y-Wing, especially with its rear-mounted turret. While I don't know how this translated in Galaxy terms, the X-Wing game maneuvers seem to grant it a slight advantage over the actual X-Wing, let alone the 'wallowing pig' Y-Wing. Its ability to take missiles, in addition to the ion or laser turret will, I think, prove useful in a support role. More useful, in fact, than the better known TIE bomber, as its added maneuverability and rear-mounted firepower will allow it to engage in dogfights.
All the painting work I did on this miniature was a few details (see below) and a heavy ink wash. Despite the simplicity, I think it adds a great deal of depth to the model.
The turret on the Aggressor (not on this model!) is removable, allowing for the craft to be easily modified for different missions. The same is true for the missile racks which have been left off of the miniature- they fit onto the slots directly above and below the inside solar panel brace. The laser cannon mounts are also supposed to be externally mounted instead of the standard internal mounts shown on the front of miniature.
When you watch the movies and look at stills of the TIE props, they are painted an overall Imperial grey. Even with the 181st Interceptor, the only color is the bloodstripes, there is no mechanical detailing like on Rebel craft. However, as this is supposed to be more of a first run or prototype, I added some slight gunmetal detailing, which can be seen most clearly between the panel lines on the top and belly.
The Aggressor is based on the same basic design as the TIE x1 advanced, flown by Darth Vader at Yavin Four. Like the x1, the Aggressor has limited shields and a hyperdrive, making it a good escort or long range craft. This high cost eventually undid the Aggressor, especially after Endor, when the Empire struggled to keep even the much less expensive Fighters and Interceptors supplied to its forces.
Showing posts with label Imperials. Show all posts
Showing posts with label Imperials. Show all posts
Tuesday, November 14, 2017
Tuesday, November 7, 2017
Might of the Empire
I couldn't let the E-Wing I posted last week go without an opponent, so I purchased one of my personal favorite Star Wars ships to battle it- a TIE Interceptor. First encountered by the Rebellion in the months leading up to the battle of Endor, it improved upon the TIE Fighter's already considerable maneuverability, while adding improved firepower and visibility. It is also, in my opinion, one of the most lethal looking space fighters inside or out of Star Wars canon, and is flown by some of the greatest aces the Empire has to offer.
The pilots included with the expansion pack show a strong focus on the 181st Imperial Fighter Wing, lead by Baron Soontir Fel, first seen in the Rogue Squadron comic series. This is to my liking, I even added bloodstripes used by the 181st to the side solar panels. The pilot abilities and upgrades included seem to take advantage of the Interceptor's greatest asset, its speed and maneuverability. Turr Phennir (the 181st's XO and later commander) in particular will be able to pull hit and run passes with ease, darting in and out of range to strike at slower Rebel opponents.
I did not do as much detail work on this model as on the E-Wing. In looking back at its only screen appearance in RotJ, the Interceptor is relatively clean and is painted a uniform grey. Weathering was really restricted to a heavy wash and carbon streaking around the laser muzzles. In researching this fighter, I discovered that some argue that the Intercepors at Endor had 10 cannons- four on the wingtips, four inside the cutaway portion of the wings, and two below the cockpit. I re-watched the Endor space sequences specifically looking for this, and all the shots fired appeared to be coming from the wingtips, so I only detailed these.
This shows the bloodstriping to good effect. These stripes were all painted by hand, without masking, so there is some slight deviance in the lines. I was expecting them to be much harder to paint than they ended up being. I had no trouble painting over the actual solar panels, the detailing on them actually helped keep the lines straight.
The twin ion engines, which give the TIE its name, were the only other spot of detail I added. You can also see the extra depth that the ink wash added around the engines and on the inside of the solar panel.
The pilots included with the expansion pack show a strong focus on the 181st Imperial Fighter Wing, lead by Baron Soontir Fel, first seen in the Rogue Squadron comic series. This is to my liking, I even added bloodstripes used by the 181st to the side solar panels. The pilot abilities and upgrades included seem to take advantage of the Interceptor's greatest asset, its speed and maneuverability. Turr Phennir (the 181st's XO and later commander) in particular will be able to pull hit and run passes with ease, darting in and out of range to strike at slower Rebel opponents.
I did not do as much detail work on this model as on the E-Wing. In looking back at its only screen appearance in RotJ, the Interceptor is relatively clean and is painted a uniform grey. Weathering was really restricted to a heavy wash and carbon streaking around the laser muzzles. In researching this fighter, I discovered that some argue that the Intercepors at Endor had 10 cannons- four on the wingtips, four inside the cutaway portion of the wings, and two below the cockpit. I re-watched the Endor space sequences specifically looking for this, and all the shots fired appeared to be coming from the wingtips, so I only detailed these.
This shows the bloodstriping to good effect. These stripes were all painted by hand, without masking, so there is some slight deviance in the lines. I was expecting them to be much harder to paint than they ended up being. I had no trouble painting over the actual solar panels, the detailing on them actually helped keep the lines straight.
The twin ion engines, which give the TIE its name, were the only other spot of detail I added. You can also see the extra depth that the ink wash added around the engines and on the inside of the solar panel.
Squints incoming!
Subscribe to:
Posts (Atom)